SpookTubeEX/SpookedTube.csproj
2024-05-29 08:18:15 +10:00

65 lines
2.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>com.redbigz.SpookedTube</AssemblyName>
<Product>SpookedTube</Product>
<Description>Upload your videos to a website and watch others' videos!</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>SpookedTube</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
<PackageReference Include="UnityEngine.Modules" Version="2022.3.10" IncludeAssets="compile" />
<PackageReference Include="websocket-sharp" Version="*" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>./lib/Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>./lib/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>./lib/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>./lib/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.Localization">
<HintPath>./lib/Unity.Localization.dll</HintPath>
</Reference>
<Reference Include="TextMeshPro">
<HintPath>./lib/Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Zorro.Core.Runtime">
<HintPath>./lib/Zorro.Core.Runtime.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>./lib/Newtonsoft.Json.dll</HintPath>
</Reference>
</ItemGroup>
</Project>