20 lines
495 B
C#
20 lines
495 B
C#
using UnityEngine;
|
|
|
|
namespace SpookTubeEX;
|
|
|
|
static class Util
|
|
{
|
|
// https://discussions.unity.com/t/how-to-find-an-inactive-game-object/129521
|
|
public static GameObject FindObject(this GameObject parent, string name)
|
|
{
|
|
Transform[] trs = parent.GetComponentsInChildren<Transform>(true);
|
|
foreach (Transform t in trs)
|
|
{
|
|
if (t.name.StartsWith(name))
|
|
{
|
|
return t.gameObject;
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
} |