SpookTubeEX/SpookedTube.csproj

84 lines
2.7 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>com.redbigz.SpookTubeEX</AssemblyName>
<Product>SpookTubeEX</Product>
<Description>Upload your videos to a website and watch others' videos!</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>SpookTubeEX</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
<PackageReference Include="UnityEngine.Modules" Version="2022.3.10" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>./lib/Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>./lib/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>./lib/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>./lib/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.Localization">
<HintPath>./lib/Unity.Localization.dll</HintPath>
</Reference>
<Reference Include="TextMeshPro">
<HintPath>./lib/Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Zorro.Core.Runtime">
<HintPath>./lib/Zorro.Core.Runtime.dll</HintPath>
</Reference>
<Reference Include="PhotonUnityNetworking">
<HintPath>./lib/PhotonUnityNetworking.dll</HintPath>
</Reference>
<Reference Include="PhotonRealtime">
<HintPath>./lib/PhotonRealtime.dll</HintPath>
</Reference>
<Reference Include="com.rlabrecque.steamworks.net">
<HintPath>./lib/com.rlabrecque.steamworks.net.dll</HintPath>
</Reference>
<Reference Include="websocket-sharp">
<HintPath>./lib/websocket-sharp.dll</HintPath>
</Reference>
<Reference Include="Photon3Unity3D">
<HintPath>./lib/Photon3Unity3D.dll</HintPath>
</Reference>
<Reference Include="CWOffline">
<HintPath>./apis/CWOffline.dll</HintPath>
</Reference>
</ItemGroup>
</Project>