SpookTubeEX/Plugin.cs

139 lines
5.0 KiB
C#

using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
using Photon.Pun;
using BepInEx.Logging;
using UnityEngine.Localization.PropertyVariants;
using System;
using CWOffline;
namespace SpookTubeEX;
[BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)]
[BepInIncompatibility("me.loaforc.Flashcard")] // No flashcard support
[ContentWarningPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, true)]
[BepInDependency("CWOffline", BepInDependency.DependencyFlags.HardDependency)]
public class Plugin : BaseUnityPlugin
{
Harmony harmony;
public static ConfigEntry<string> URL;
// public static void ModalProxy(string title, string message) => Modal.ShowError(title, message);
internal new static ManualLogSource Logger;
private void Awake()
{
Logger = base.Logger;
// Config
URL = Config.Bind("Networking", "WebsocketURL", "wss://spook.redbigz.com/api/upload", "The ws[s]:// URL.");
// Plugin startup logic
Logger.LogInfo($"SpookTubeEX has loaded.");
// Create patches
harmony = new("com.redbigz.SpookTubeEXPatch");
harmony.PatchAll();
}
private void OnDestroy()
{
harmony.UnpatchSelf();
Logger.LogInfo($"SpookTubeEX has unloaded."); // Unpatch everything
}
}
[HarmonyPatch(typeof(UploadCompleteUI), nameof(UploadCompleteUI.Replay))]
class ReplayPatch
{
[HarmonyPrefix]
static bool Prefix(UploadCompleteUI __instance)
{
if (CWOfflineAPI.IsGameOffline())
{
Modal.ShowError("Upload Error", "Your device is offline.");
return false;
}
if (!PhotonNetwork.IsMasterClient)
{
Modal.ShowError("Upload Error", "Only the host can upload videos to SpookTube.");
return false;
}
IPlayableVideo video = new Traverse(__instance).Field("m_replayVideo").GetValue() as IPlayableVideo;
GameObject States = __instance.m_videoPlayer.transform.parent.parent.parent.gameObject;
GameObject ShowVideoState = Util.FindObject(States, "ShowVideoState");
GameObject UploadingState = Util.FindObject(States, "UploadingState");
// Show Uploading Screen
UploadingState.SetActive(true);
ShowVideoState.SetActive(false);
SpookedUploader uploader = new();
TextMeshProUGUI uploadingStatus = Util.FindObject(UploadingState, "Text (TMP) (1)").GetComponent<TextMeshProUGUI>();
uploadingStatus.richText = true;
string uploadingStatusDefaultText = "UPLOADING VIDEO...";
Action<string> setTextViewable = (string text) =>
{
uploadingStatus.SetText($"{uploadingStatusDefaultText}\n{text}");
};
setTextViewable("<color=#C68E17>ESTABLISHING CONNECTION</color>");
uploader.Upload(video, setTextViewable, () =>
{
UploadingState.SetActive(false);
uploadingStatus.SetText(uploadingStatusDefaultText);
// Util.FindObject(Util.FindObject(__instance.m_videoPlayer.transform.parent.parent.parent.parent.parent.gameObject, "SaveVideoToDesktopInteractable"), "CloseInt").GetComponent<CloseVideoInteractable>().Interact(null);
UploadVideoStationStateMachine stateMachine = new Traverse(GameObject.Find("/Tools/UploadMachine2").GetComponent<UploadVideoStation>()).Field("m_stateMachine").GetValue() as UploadVideoStationStateMachine;
stateMachine.SwitchState<UploadVideoState>();
});
return false;
}
}
[HarmonyPatch(typeof(UploadCompleteUI), nameof(UploadCompleteUI.PlayVideo))]
class VideoEndedUIInjection
{
[HarmonyPostfix]
static void Postfix(UploadCompleteUI __instance)
{
// Edit Text
GameObject text = GameObject.Find("VideoDone/Replay/Text (TMP)");
text.GetComponent<UnityEngine.Localization.PropertyVariants.GameObjectLocalizer>()
.enabled = false; // Disable Localise
TextMeshProUGUI comp = text.GetComponent<TextMeshProUGUI>();
comp.SetText("UPLOAD TO THE DEEP DARK WEB");
// Edit Icon (there's no finds here because I forgot that postfixes existed and I'm too lazy to change it back)
GameObject VideoDone = Util.FindObject(__instance.m_videoPlayer.transform.parent.gameObject, "VideoDone");
GameObject Replay = Util.FindObject(VideoDone, "Replay");
GameObject SaveImageElement = Util.FindObject(Util.FindObject(VideoDone, "SaveVideo"), "Image");
GameObject ImageElement = Util.FindObject(Replay, "Image");
ImageElement.GetComponent<Image>().sprite = SaveImageElement.GetComponent<Image>().sprite;
Util.FindObject(
Util.FindObject(
VideoDone.transform.parent.parent.parent.gameObject,
"UploadingState"
),
"Text (TMP) (1)"
)
.GetComponent<UnityEngine.Localization.PropertyVariants.GameObjectLocalizer>()
.enabled = false;
}
}