Add COMPILING.md
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COMPILING.md
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COMPILING.md
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# Compiling SpookTubeEx
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This is a brief guide on how to compile the mod.
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## 1. Environment
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```powershell
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$env:CONTENT_WARNING_DIR = "<PUT CW DIR HERE>"
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```
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## 2. Cloning
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```powershell
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git clone https://git.redbigz.com/SpookTube/SpookTubeEX
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cd SpookTubeEX
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```
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## 3. Copying Assemblies
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```powershell
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Copy-Item "$env:CONTENT_WARNING_DIR\Content Warning_Data\Managed\*" ".\lib"
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```
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> [!TIP] Assemblies Required
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> You only need these assemblies for the mod to compile successfully:
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> - Assembly-CSharp.dll
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> - Photon3Unity3D.dll
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> - PhotonRealtime.dll
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> - PhotonUnityNetworking.dll
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> - Unity.Localization.dll
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> - Unity.TextMeshPro.dll
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> - UnityEngine.CoreModule.dll
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> - UnityEngine.UI.dll
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> - UnityEngine.dll
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> - Zorro.Core.Runtime.dll
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> - com.rlabrecque.steamworks.net.dll
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> - websocket-sharp.dll
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## 4. Restoring
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```powershell
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dotnet restore
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```
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## 5. Building
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```powershell
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dotnet build --release
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```
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